Khoury College and Northeastern Researchers Present Papers at CHI 2021
Held virtually for the first time in 2021, the ACM Conference on Human Factors in Computing Systems (CHI) is widely recognized as the most important global showcase for human-computer interaction. The conference provides researchers and practitioners from around the world with the opportunity to gather and discuss the latest in interactive technology.
Held virtually for the first time in 2021, the ACM Conference on Human Factors in Computing Systems (CHI) is widely recognized as the most important global showcase for human-computer interaction. The conference provides researchers and practitioners from around the world with the opportunity to gather and discuss the latest in interactive technology.
“Mapping the Landscape of COVID-19 Crisis Visualizations”
Sumit Barua and other collaborators
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study”
Timothy Bickmore, Jessica Hoffman, Teresa K. O’Leary, Elizabeth Stowell, and other collaborators
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention)
Michelle A. Borkin, David Saffo, and Laura South
“VINS: Visual Search for Mobile User Interface Design”
Sara Bunian, Yun Fu, Casper Harteveld, Chaima Jemmali, Kai Li, and other collaborators
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention)
Carmen Castaneda-Sceppa, Jessica Hoffman, and other collaborators
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine”
Sara Chojnacki, Erica Kleinman, and other collaborators
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms”
Sara Di Bartolomeo, Cody Dunne, David Saffo, and Caglar Yildirim
“Grand Challenges in Immersive Analytics”
Cody Dunne, David Saffo, and other collaborators
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention)
John W. Gallagher and other collaborators
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play”
Casper Harteveld, Nithesh Javvaji, and other collaborators
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention)
Casper Harteveld and Daniel Madden
“’Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports”
Casper Harteveld, Yuxuan Liu, Daniel Madden, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and other collaborators
“Heuristic Evaluation of Conversational Agents” (best paper award)
Tad Hirsch and other collaborators
“’Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay”
Erica Kleinman, Ryan Williams and other collaborators
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations”
Prasanth Murali and other collaborators
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences”
Christoph Riedl and other collaborators
“I Can’t Reply with That”: Characterizing Problematic Email Reply Suggestions”
Ronald E. Robertson and other collaborators
“’It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention)
Alexandra To and other collaborators
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism”
Alexandra To and other collaborators
“Mapping the Landscape of COVID-19 Crisis Visualizations”
Sumit Barua and other collaborators
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study”
Timothy Bickmore, Jessica Hoffman, Teresa K. O’Leary, Elizabeth Stowell, and other collaborators
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention)
Michelle A. Borkin, David Saffo, and Laura South
“VINS: Visual Search for Mobile User Interface Design”
Sara Bunian, Yun Fu, Casper Harteveld, Chaima Jemmali, Kai Li, and other collaborators
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention)
Carmen Castaneda-Sceppa, Jessica Hoffman, and other collaborators
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine”
Sara Chojnacki, Erica Kleinman, and other collaborators
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms”
Sara Di Bartolomeo, Cody Dunne, David Saffo, and Caglar Yildirim
“Grand Challenges in Immersive Analytics”
Cody Dunne, David Saffo, and other collaborators
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention)
John W. Gallagher and other collaborators
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play”
Casper Harteveld, Nithesh Javvaji, and other collaborators
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention)
Casper Harteveld and Daniel Madden
“’Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports”
Casper Harteveld, Yuxuan Liu, Daniel Madden, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and other collaborators
“Heuristic Evaluation of Conversational Agents” (best paper award)
Tad Hirsch and other collaborators
“’Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay”
Erica Kleinman, Ryan Williams and other collaborators
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations”
Prasanth Murali and other collaborators
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences”
Christoph Riedl and other collaborators
“I Can’t Reply with That”: Characterizing Problematic Email Reply Suggestions”
Ronald E. Robertson and other collaborators
“’It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention)
Alexandra To and other collaborators
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism”
Alexandra To and other collaborators
Held virtually for the first time in 2021, the ACM Conference on Human Factors in Computing Systems (CHI) is widely recognized as the most important global showcase for human-computer interaction. The conference provides researchers and practitioners from around the world with the opportunity to gather and discuss the latest in interactive technology.
Held virtually for the first time in 2021, the ACM Conference on Human Factors in Computing Systems (CHI) is widely recognized as the most important global showcase for human-computer interaction. The conference provides researchers and practitioners from around the world with the opportunity to gather and discuss the latest in interactive technology.
“Mapping the Landscape of COVID-19 Crisis Visualizations”
Sumit Barua and other collaborators
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study”
Timothy Bickmore, Jessica Hoffman, Teresa K. O’Leary, Elizabeth Stowell, and other collaborators
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention)
Michelle A. Borkin, David Saffo, and Laura South
“VINS: Visual Search for Mobile User Interface Design”
Sara Bunian, Yun Fu, Casper Harteveld, Chaima Jemmali, Kai Li, and other collaborators
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention)
Carmen Castaneda-Sceppa, Jessica Hoffman, and other collaborators
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine”
Sara Chojnacki, Erica Kleinman, and other collaborators
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms”
Sara Di Bartolomeo, Cody Dunne, David Saffo, and Caglar Yildirim
“Grand Challenges in Immersive Analytics”
Cody Dunne, David Saffo, and other collaborators
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention)
John W. Gallagher and other collaborators
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play”
Casper Harteveld, Nithesh Javvaji, and other collaborators
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention)
Casper Harteveld and Daniel Madden
“’Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports”
Casper Harteveld, Yuxuan Liu, Daniel Madden, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and other collaborators
“Heuristic Evaluation of Conversational Agents” (best paper award)
Tad Hirsch and other collaborators
“’Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay”
Erica Kleinman, Ryan Williams and other collaborators
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations”
Prasanth Murali and other collaborators
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences”
Christoph Riedl and other collaborators
“I Can’t Reply with That”: Characterizing Problematic Email Reply Suggestions”
Ronald E. Robertson and other collaborators
“’It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention)
Alexandra To and other collaborators
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism”
Alexandra To and other collaborators
“Mapping the Landscape of COVID-19 Crisis Visualizations”
Sumit Barua and other collaborators
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study”
Timothy Bickmore, Jessica Hoffman, Teresa K. O’Leary, Elizabeth Stowell, and other collaborators
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention)
Michelle A. Borkin, David Saffo, and Laura South
“VINS: Visual Search for Mobile User Interface Design”
Sara Bunian, Yun Fu, Casper Harteveld, Chaima Jemmali, Kai Li, and other collaborators
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention)
Carmen Castaneda-Sceppa, Jessica Hoffman, and other collaborators
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine”
Sara Chojnacki, Erica Kleinman, and other collaborators
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms”
Sara Di Bartolomeo, Cody Dunne, David Saffo, and Caglar Yildirim
“Grand Challenges in Immersive Analytics”
Cody Dunne, David Saffo, and other collaborators
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention)
John W. Gallagher and other collaborators
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play”
Casper Harteveld, Nithesh Javvaji, and other collaborators
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention)
Casper Harteveld and Daniel Madden
“’Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports”
Casper Harteveld, Yuxuan Liu, Daniel Madden, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and other collaborators
“Heuristic Evaluation of Conversational Agents” (best paper award)
Tad Hirsch and other collaborators
“’Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay”
Erica Kleinman, Ryan Williams and other collaborators
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations”
Prasanth Murali and other collaborators
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences”
Christoph Riedl and other collaborators
“I Can’t Reply with That”: Characterizing Problematic Email Reply Suggestions”
Ronald E. Robertson and other collaborators
“’It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention)
Alexandra To and other collaborators
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism”
Alexandra To and other collaborators
“Mapping the Landscape of COVID-19 Crisis Visualizations” [link]
Yixuan Zhang, Yifan Sun, Lace Padilla, Sumit Barua, Enrico Bertini, and Andrea G. Parker
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study” [link]
Teresa K. O’Leary, Elizabeth Stowell, Jessica Hoffman, Michael Paasche-Orlow, Timothy Bickmore, and Andrea G. Parker
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention) [link]
Laura South, David Saffo, and Michelle A. Borkin
“VINS: Visual Search for Mobile User Interface Design” [link]
Sara Bunian, Kai Li, Chaima Jemmali, Casper Harteveld, Yun Fu, and Magy Seif El-Nasr
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention) [link]
Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, and Andrea G. Parker
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine” [link]
Erica Kleinman, Sara Chojnacki, and Magy Seif El-Nasr
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms” [link]
David Saffo, Sara Di Bartolomeo, Caglar Yildirim, and Cody Dunne
“Grand Challenges in Immersive Analytics” [link]
Barrett Ens, Benjamin Bach, Maxime Cordeil, Ulrich Engelke, Marcos Serrano, Wesley Willett, Arnaud Prouzeau, Cristoph Anthes, Wolfgang Büschel, Cody Dunne, Tim Dwyer, Jens Grubert, Jason H. Haga, Nurit Kirshenbaum, Dylan Kobayashi, Tica Lin, Monsurat Olaosebikan, Fabian Pointecker, David Saffo, Nazmus Saquib, Dieter Schmalstieg, Danielle Albers Szafir, Matt Whitlock, and Yalong Yang
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention) [link]
Danielle Bragg, Naomi Caselli, John W. Gallagher, Miriam Goldberg, Courtney J. Oka, and William Thies
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play” [link]
Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, and Casper Harteveld
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention) [link]
Daniel Madden and Casper Harteveld
“‘Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports” [link]
Daniel Madden, Yuxuan Liu, Haowei Yu, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and Casper Harteveld
“Heuristic Evaluation of Conversational Agents” (best paper award) [link]
Raina Langevin, Ross J. Lordon, Thi Avarahami, Benjamin R. Cowan, Tad Hirsch, and Gary Hsieh
“‘Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay” [link]
Elin Carstensdottir, Erica Kleinman, Ryan Williams and Magy Seif El-Nasr
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations” [link]
Prasanth Murali, Javier Hernandez, Daniel McDuff, Kael Rowan, Jina Suh, and Mary Czerwinski
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences” [link]
Jaeyoon Song, Christoph Riedl, and Thomas W. Malone
“‘I Can’t Reply with That’: Characterizing Problematic Email Reply Suggestions” [link]
Ronald E. Robertson, Alexandra Olteanu, Fernando Diaz, Milad Shokouhi, and Peter Bailey
“‘It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention) [link]
Cynthia L. Bennett, Cole Gleason, Morgan Klaus Scheuerman, Jeffrey P. Bigham, Anhong Guo, and Alexandra To
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism” [link]
Alexandra To, Hillary Carey, Geoff Kaufman, and Jessica Hammer
“Mapping the Landscape of COVID-19 Crisis Visualizations” [link]
Yixuan Zhang, Yifan Sun, Lace Padilla, Sumit Barua, Enrico Bertini, and Andrea G. Parker
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study” [link]
Teresa K. O’Leary, Elizabeth Stowell, Jessica Hoffman, Michael Paasche-Orlow, Timothy Bickmore, and Andrea G. Parker
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention) [link]
Laura South, David Saffo, and Michelle A. Borkin
“VINS: Visual Search for Mobile User Interface Design” [link]
Sara Bunian, Kai Li, Chaima Jemmali, Casper Harteveld, Yun Fu, and Magy Seif El-Nasr
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention) [link]
Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, and Andrea G. Parker
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine” [link]
Erica Kleinman, Sara Chojnacki, and Magy Seif El-Nasr
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms” [link]
David Saffo, Sara Di Bartolomeo, Caglar Yildirim, and Cody Dunne
“Grand Challenges in Immersive Analytics” [link]
Barrett Ens, Benjamin Bach, Maxime Cordeil, Ulrich Engelke, Marcos Serrano, Wesley Willett, Arnaud Prouzeau, Cristoph Anthes, Wolfgang Büschel, Cody Dunne, Tim Dwyer, Jens Grubert, Jason H. Haga, Nurit Kirshenbaum, Dylan Kobayashi, Tica Lin, Monsurat Olaosebikan, Fabian Pointecker, David Saffo, Nazmus Saquib, Dieter Schmalstieg, Danielle Albers Szafir, Matt Whitlock, and Yalong Yang
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention) [link]
Danielle Bragg, Naomi Caselli, John W. Gallagher, Miriam Goldberg, Courtney J. Oka, and William Thies
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play” [link]
Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, and Casper Harteveld
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention) [link]
Daniel Madden and Casper Harteveld
“‘Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports” [link]
Daniel Madden, Yuxuan Liu, Haowei Yu, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and Casper Harteveld
“Heuristic Evaluation of Conversational Agents” (best paper award) [link]
Raina Langevin, Ross J. Lordon, Thi Avarahami, Benjamin R. Cowan, Tad Hirsch, and Gary Hsieh
“‘Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay” [link]
Elin Carstensdottir, Erica Kleinman, Ryan Williams and Magy Seif El-Nasr
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations” [link]
Prasanth Murali, Javier Hernandez, Daniel McDuff, Kael Rowan, Jina Suh, and Mary Czerwinski
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences” [link]
Jaeyoon Song, Christoph Riedl, and Thomas W. Malone
“‘I Can’t Reply with That’: Characterizing Problematic Email Reply Suggestions” [link]
Ronald E. Robertson, Alexandra Olteanu, Fernando Diaz, Milad Shokouhi, and Peter Bailey
“‘It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention) [link]
Cynthia L. Bennett, Cole Gleason, Morgan Klaus Scheuerman, Jeffrey P. Bigham, Anhong Guo, and Alexandra To
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism” [link]
Alexandra To, Hillary Carey, Geoff Kaufman, and Jessica Hammer
“Mapping the Landscape of COVID-19 Crisis Visualizations” [link]
Yixuan Zhang, Yifan Sun, Lace Padilla, Sumit Barua, Enrico Bertini, and Andrea G. Parker
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study” [link]
Teresa K. O’Leary, Elizabeth Stowell, Jessica Hoffman, Michael Paasche-Orlow, Timothy Bickmore, and Andrea G. Parker
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention) [link]
Laura South, David Saffo, and Michelle A. Borkin
“VINS: Visual Search for Mobile User Interface Design” [link]
Sara Bunian, Kai Li, Chaima Jemmali, Casper Harteveld, Yun Fu, and Magy Seif El-Nasr
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention) [link]
Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, and Andrea G. Parker
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine” [link]
Erica Kleinman, Sara Chojnacki, and Magy Seif El-Nasr
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms” [link]
David Saffo, Sara Di Bartolomeo, Caglar Yildirim, and Cody Dunne
“Grand Challenges in Immersive Analytics” [link]
Barrett Ens, Benjamin Bach, Maxime Cordeil, Ulrich Engelke, Marcos Serrano, Wesley Willett, Arnaud Prouzeau, Cristoph Anthes, Wolfgang Büschel, Cody Dunne, Tim Dwyer, Jens Grubert, Jason H. Haga, Nurit Kirshenbaum, Dylan Kobayashi, Tica Lin, Monsurat Olaosebikan, Fabian Pointecker, David Saffo, Nazmus Saquib, Dieter Schmalstieg, Danielle Albers Szafir, Matt Whitlock, and Yalong Yang
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention) [link]
Danielle Bragg, Naomi Caselli, John W. Gallagher, Miriam Goldberg, Courtney J. Oka, and William Thies
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play” [link]
Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, and Casper Harteveld
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention) [link]
Daniel Madden and Casper Harteveld
“‘Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports” [link]
Daniel Madden, Yuxuan Liu, Haowei Yu, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and Casper Harteveld
“Heuristic Evaluation of Conversational Agents” (best paper award) [link]
Raina Langevin, Ross J. Lordon, Thi Avarahami, Benjamin R. Cowan, Tad Hirsch, and Gary Hsieh
“‘Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay” [link]
Elin Carstensdottir, Erica Kleinman, Ryan Williams and Magy Seif El-Nasr
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations” [link]
Prasanth Murali, Javier Hernandez, Daniel McDuff, Kael Rowan, Jina Suh, and Mary Czerwinski
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences” [link]
Jaeyoon Song, Christoph Riedl, and Thomas W. Malone
“‘I Can’t Reply with That’: Characterizing Problematic Email Reply Suggestions” [link]
Ronald E. Robertson, Alexandra Olteanu, Fernando Diaz, Milad Shokouhi, and Peter Bailey
“‘It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention) [link]
Cynthia L. Bennett, Cole Gleason, Morgan Klaus Scheuerman, Jeffrey P. Bigham, Anhong Guo, and Alexandra To
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism” [link]
Alexandra To, Hillary Carey, Geoff Kaufman, and Jessica Hammer
“Mapping the Landscape of COVID-19 Crisis Visualizations” [link]
Yixuan Zhang, Yifan Sun, Lace Padilla, Sumit Barua, Enrico Bertini, and Andrea G. Parker
“Examining the Intersections of Race, Religion & Community Technologies: A Photovoice Study” [link]
Teresa K. O’Leary, Elizabeth Stowell, Jessica Hoffman, Michael Paasche-Orlow, Timothy Bickmore, and Andrea G. Parker
“Detecting and Defending Against Seizure-Inducing GIFs in Social Media” (honorable mention) [link]
Laura South, David Saffo, and Michelle A. Borkin
“VINS: Visual Search for Mobile User Interface Design” [link]
Sara Bunian, Kai Li, Chaima Jemmali, Casper Harteveld, Yun Fu, and Magy Seif El-Nasr
“StoryMap: Using Social Modeling and Self-Modeling for Supporting Physical Activity Among Low-SES Families” (honorable mention) [link]
Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, and Andrea G. Parker
“The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine” [link]
Erica Kleinman, Sara Chojnacki, and Magy Seif El-Nasr
“Remote and Collaborative Virtual Reality Experiments via Social VR Platforms” [link]
David Saffo, Sara Di Bartolomeo, Caglar Yildirim, and Cody Dunne
“Grand Challenges in Immersive Analytics” [link]
Barrett Ens, Benjamin Bach, Maxime Cordeil, Ulrich Engelke, Marcos Serrano, Wesley Willett, Arnaud Prouzeau, Cristoph Anthes, Wolfgang Büschel, Cody Dunne, Tim Dwyer, Jens Grubert, Jason H. Haga, Nurit Kirshenbaum, Dylan Kobayashi, Tica Lin, Monsurat Olaosebikan, Fabian Pointecker, David Saffo, Nazmus Saquib, Dieter Schmalstieg, Danielle Albers Szafir, Matt Whitlock, and Yalong Yang
“ASL Sea Battle: Gamifying Sign Language Data Collection” (honorable mention) [link]
Danielle Bragg, Naomi Caselli, John W. Gallagher, Miriam Goldberg, Courtney J. Oka, and William Thies
“Player-AI Interaction: What Neural Network Games Reveal About AI as Play” [link]
Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, and Casper Harteveld
“‘Constant Pressure of Having to Perform’: Exploring Player Health Concerns in Esports” (honorable mention) [link]
Daniel Madden and Casper Harteveld
“‘Why Are You Playing Games? You Are a Girl!’: Exploring The Gender Biases of Male and Female in Esports” [link]
Daniel Madden, Yuxuan Liu, Haowei Yu, Mustafa Feyyaz Sonbudak, Giovanni M. Troiano, and Casper Harteveld
“Heuristic Evaluation of Conversational Agents” (best paper award) [link]
Raina Langevin, Ross J. Lordon, Thi Avarahami, Benjamin R. Cowan, Tad Hirsch, and Gary Hsieh
“‘Naked and on fire’: Examining Player Agency Experiences in Narrative-Focused Gameplay” [link]
Elin Carstensdottir, Erica Kleinman, Ryan Williams and Magy Seif El-Nasr
“AffectiveSpotlight: Facilitating the Communication of Affective Responses from Audience Members during Online Presentations” [link]
Prasanth Murali, Javier Hernandez, Daniel McDuff, Kael Rowan, Jina Suh, and Mary Czerwinski
“Online Mingling: Supporting Ad Hoc, Private Conversations at Virtual Conferences” [link]
Jaeyoon Song, Christoph Riedl, and Thomas W. Malone
“‘I Can’t Reply with That’: Characterizing Problematic Email Reply Suggestions” [link]
Ronald E. Robertson, Alexandra Olteanu, Fernando Diaz, Milad Shokouhi, and Peter Bailey
“‘It’s Complicated’: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability” (honorable mention) [link]
Cynthia L. Bennett, Cole Gleason, Morgan Klaus Scheuerman, Jeffrey P. Bigham, Anhong Guo, and Alexandra To
“Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism” [link]
Alexandra To, Hillary Carey, Geoff Kaufman, and Jessica Hammer
“Evaluation of 1D Selection Techniques for Mobile Visualizations” [link]
Michail Schwab, Aditeya Pandey, and Michelle A. Borkin
“Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents” [link]
Everlyne Kimani, Dhaval Parmar, Prasanth Murali, and Timothy Bickmore
“‘More like a person than reading text in a machine’: Characterizing User Choice of Embodied Agents vs. Conventional GUIs on Smartphones” [link]
Stefan Olafsson, Dhaval Parmar, Everlyne Kimani, Teresa K. O’Leary, and Timothy Bickmore
“Automating Cancer Genetic Counseling with an Adaptive Pedagogical Agent” [link]
Shuo Zhou and Timothy Bickmore
“Evaluation of 1D Selection Techniques for Mobile Visualizations” [link]
Michail Schwab, Aditeya Pandey, and Michelle A. Borkin
“Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents” [link]
Everlyne Kimani, Dhaval Parmar, Prasanth Murali, and Timothy Bickmore
“‘More like a person than reading text in a machine’: Characterizing User Choice of Embodied Agents vs. Conventional GUIs on Smartphones” [link]
Stefan Olafsson, Dhaval Parmar, Everlyne Kimani, Teresa K. O’Leary, and Timothy Bickmore
“Automating Cancer Genetic Counseling with an Adaptive Pedagogical Agent” [link]
Shuo Zhou and Timothy Bickmore
“Evaluation of 1D Selection Techniques for Mobile Visualizations” [link]
Michail Schwab, Aditeya Pandey, and Michelle A. Borkin
“Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents” [link]
Everlyne Kimani, Dhaval Parmar, Prasanth Murali, and Timothy Bickmore
“‘More like a person than reading text in a machine’: Characterizing User Choice of Embodied Agents vs. Conventional GUIs on Smartphones” [link]
Stefan Olafsson, Dhaval Parmar, Everlyne Kimani, Teresa K. O’Leary, and Timothy Bickmore
“Automating Cancer Genetic Counseling with an Adaptive Pedagogical Agent” [link]
Shuo Zhou and Timothy Bickmore
“Evaluation of 1D Selection Techniques for Mobile Visualizations” [link]
Michail Schwab, Aditeya Pandey, and Michelle A. Borkin
“Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents” [link]
Everlyne Kimani, Dhaval Parmar, Prasanth Murali, and Timothy Bickmore
“‘More like a person than reading text in a machine’: Characterizing User Choice of Embodied Agents vs. Conventional GUIs on Smartphones” [link]
Stefan Olafsson, Dhaval Parmar, Everlyne Kimani, Teresa K. O’Leary, and Timothy Bickmore
“Automating Cancer Genetic Counseling with an Adaptive Pedagogical Agent” [link]
Shuo Zhou and Timothy Bickmore