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Sofia Eleni Spatharioti
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Sofia Eleni Spatharioti is a PhD student in the Computer Science program at Northeastern University’s Khoury College of Computer Sciences, advised by Professor Seth Cooper. In 2015, she received her diploma in electrical and computer engineering from the National Technical University of Athens, Greece. Her main research interests include human-computer interaction, games, and crowdsourcing.
I recently joined a research project under the supervision of Professor Seth Cooper involving crowdsourcing image labeling tasks. I am currently researching the influence of various factors, such as task variety, in user performance and retention.
My main research interests include human-computer interaction and games, as well as studying social behaviors and motivations. During my undergraduate degree, I had also worked on the social aspect of the Internet of Things, as part of my thesis titled: “Study, Extraction and Utilization of Relational Models among Virtual Entities in the Social Internet of Things.”
I would like to identify elements that enrich user experience and be able to understand what makes a task interesting and worth investing time in.
The purpose of games has evolved greatly over the past few years to go beyond pure entertainment. Games, as well as elements of games, are currently being effectively used in areas such as education, healthcare and even disaster-response, which happens to be an area of application of the research project I am currently working on.
I would like to expand on my current research and aspire to have my research findings used in real-life applications.
Sofia Eleni Spatharioti is a PhD student in the Computer Science program at Northeastern University’s Khoury College of Computer Sciences, advised by Professor Seth Cooper. In 2015, she received her diploma in electrical and computer engineering from the National Technical University of Athens, Greece. Her main research interests include human-computer interaction, games, and crowdsourcing.
I recently joined a research project under the supervision of Professor Seth Cooper involving crowdsourcing image labeling tasks. I am currently researching the influence of various factors, such as task variety, in user performance and retention.
My main research interests include human-computer interaction and games, as well as studying social behaviors and motivations. During my undergraduate degree, I had also worked on the social aspect of the Internet of Things, as part of my thesis titled: “Study, Extraction and Utilization of Relational Models among Virtual Entities in the Social Internet of Things.”
I would like to identify elements that enrich user experience and be able to understand what makes a task interesting and worth investing time in.
The purpose of games has evolved greatly over the past few years to go beyond pure entertainment. Games, as well as elements of games, are currently being effectively used in areas such as education, healthcare and even disaster-response, which happens to be an area of application of the research project I am currently working on.
I would like to expand on my current research and aspire to have my research findings used in real-life applications.