Caglar Yildirim
(he/him/his)
Associate Teaching Professor
Research interests
- Human-computer interaction
- Applied machine learning
- Data visualization
- Games
Education
- PhD in Human-Computer Interaction, Iowa State University
- MS in Human-Computer Interaction, Iowa State University
Biography
Caglar Yildirim is an associate teaching professor at the Khoury College of Computer Sciences at Northeastern University. His research focuses on human-computer interaction, mixed reality, data visualization, games, and applied machine learning. Yildirim is a member of the Data Visualization Lab and has served on the Khoury Undergraduate Curriculum Committee and the Khoury MSCS Curriculum Committee at Northeastern.
Yildirim earned his doctorate and master’s in human-computer interaction from Iowa State University. Prior to joining Northeastern in 2019, he was an assistant professor at State University of New York at Oswego, where he directed the Virtual Reality Lab and taught in the HCI graduate program. Notable journals Yildirim has published in include CHI 2021, IEE AIVR and IEEE GEM. Outside of research and teaching, he loves to cook and bake.
Labs and groups
Recent publications
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Design considerations for photosensitivity warnings in visual media
Citation: Laura South, Caglar Yildirim, Amy Pavel, Michelle A. Borkin. (2024). Design considerations for photosensitivity warnings in visual media ASSETS, 68:1-68:12. https://doi.org/10.1145/3663548.3675643 -
Barriers to Photosensitive Accessibility in Virtual Reality
Citation: Laura South, Caglar Yildirim, Amy Pavel, Michelle A. Borkin. (2024). Barriers to Photosensitive Accessibility in Virtual Reality CHI, 58:1-58:13. https://doi.org/10.1145/3613904.3642635 -
On the Plane: A Roleplaying Game for Simulating Ingroup-Outgroup Biases in Virtual Reality
Citation: Caglar Yildirim, D. Fox Harrell. (2022). On the Plane: A Roleplaying Game for Simulating Ingroup-Outgroup Biases in Virtual Reality AIVR, 207-209. https://doi.org/10.1109/AIVR56993.2022.00041 -
E4UnityIntegration-MIT: An Open-Source Unity Plug-in for Collecting Physiological Data using Empatica E4 during Gameplay
Citation: Eduard De Vidal Flores, Caglar Yildirim, D. Fox Harrell. (2023). E4UnityIntegration-MIT: An Open-Source Unity Plug-in for Collecting Physiological Data using Empatica E4 during Gameplay UIST (Adjunct Volume), 49:1-49:3. https://doi.org/10.1145/3586182.3616627 -
Toward Computationally-Supported Roleplaying for Perspective-Taking
Citation: Caglar Yildirim, Sercan Sengün, Pakinam Amer, JJ Hawke, D. Fox Harrell. (2023). Toward Computationally-Supported Roleplaying for Perspective-Taking HCI (36), 154-171. https://doi.org/10.1007/978-3-031-35930-9_11 -
Is “Categorical Imperative” Metaversal?: A Kantian Ethical Framework for Social Virtual Reality
Citation: Eyup Engin Kucuk, Caglar Yildirim. (2023). Is "Categorical Imperative" Metaversal?: A Kantian Ethical Framework for Social Virtual Reality CHI Extended Abstracts, 193:1-193:7. https://doi.org/10.1145/3544549.3585911 -
Exploratory Thematic Analysis of Crowdsourced Photosensitivity Warnings
Citation: Laura South, Caglar Yildirim, Amy Pavel, Michelle A. Borkin. (2023). Exploratory Thematic Analysis of Crowdsourced Photosensitivity Warnings CHI Extended Abstracts, 111:1-111:7. https://doi.org/10.1145/3544549.3585649 -
Co-located Immersive Gaming: A Comparison between Augmented and Virtual Reality
Citation: Moinak Ghoshal, Juan Ong, Hearan Won, Dimitrios Koutsonikolas, Caglar Yildirim. (2022). Co-located Immersive Gaming: A Comparison between Augmented and Virtual Reality CoG, 594-597. https://doi.org/10.1109/CoG51982.2022.9893708 -
Detecting Mental Workload in Virtual Reality Using EEG Spectral Data: A Deep Learning Approach
Citation: H. Ved and C. Yildirim, "Detecting Mental Workload in Virtual Reality Using EEG Spectral Data: A Deep Learning Approach," 2021 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR), 2021, pp. 173-178, doi: 10.1109/AIVR52153.2021.00039. -
The Effect of Body-Based Haptic Feedback on Player Experience During VR Gaming
Citation: Michael Carroll, Caglar Yildirim. (2021). The Effect of Body-Based Haptic Feedback on Player Experience During VR Gaming HCI (9), 163-171. https://doi.org/10.1007/978-3-030-77599-5_13 -
Remote and Collaborative Virtual Reality Experiments via Social VR Platforms
Citation: David Saffo, Sara Di Bartolomeo, Caglar Yildirim, and Cody Dunne. 2021. Remote and Collaborative Virtual Reality Experiments via Social VR Platforms. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, New York, NY, USA, Article 523, 1–15. DOI:https://doi.org/10.1145/3411764.3445426 -
Cybersickness during VR gaming undermines game enjoyment: A mediation model
Citation: Yildirim, Caglar. "Cybersickness during VR gaming undermines game enjoyment: a mediation model." Displays 59 (2019): 35-43.