Managing Software Development Spring 2008 Karl Lieberherr Project 9: Pulling out the MAX-CSP Solver Out: March 24, 2008 Due date: March 31, 2008 PART 1: To improve the performance of your SDG(CSP) player, pull out the MAX-CSP solver from your player and test it independently. Evaluate the quality of the assignments found within the resources given to the algorithm. How would you improve the MAX-CSP solver if you want to use it as a general MAX-CSP solver and not only for the SDG(CSP) game. Get inspiration from the Sudoku game. Put the improvements into your player so that it plays the game better. PART 2: Do the midterm on the computer.