Assignments - CSG140 Computer Graphics - Spring 2004
Professor Futrelle
Version of 21 February 2004
Final Project - Ray Tracing - Due March 23rd and April 18th.
The project is described here.
Second assignment - Starting to build/render complex objects - due February 18th
See this impressive work
by a student in our class, a z-buffered impaled wine bottle (2/17/04).
This assignment was outlined in the class, January 29th
and discussed in more detail on February 5th.
Details can be found here.
First assignment - Shading two triangles - due February 4th
This assignment serves a variety of purposes:
- Most importantly: Discovering that discrete triangles can be
rendered as a "smooth" surface by interpolated shading.
- Getting your started with hands-on graphics programming.
- Learning barycentric coordinates and interpolation for triangles.
- Working in 3D (but projecting simply to 2D)
- Working with color.
Further details on this first assignment are here.
Go to CSG140 home page.
or RPF's Teaching Gateway or
homepage